package com.sskj.gcc.bean.game;

import java.util.List;

public class GameIndexBean {

//    state13	string	//食料进食完成时间 如果为 0 则今天未进食 如果进食则显示吃完时间

    /**
     * state1 : null
     * state2 : null
     * state3 : null
     * state4 : null
     * state5 : null
     * state6 : 0
     * state7 : 0.00000000
     * state8 : 0.00000000
     * state9 : 0.00000000
     * state10 : 1
     * state11 : 0
     * state12 : 我就是世界上最亮眼的崽崽
     * state14 : [{"balance":"0.00000000","index":"10","id":2},{"balance":"0.00000000","index":"10","id":3},{"balance":"0.00000000","index":"11","id":8},{"balance":"0.00000000","index":"10","id":1}]
     */

    //state1 正常孔雀食料 待喂养孔雀数量
    private String state1;
    //state2 死亡孔雀数量
    private String state2;
    //state3 被线下兑换的孔雀数量
    private String state3;
    //state4 被冻结的孔雀数量
    private String state4;
    //state5 待产蛋数量 蛋上显示的数量
    private String state5;
    //state6单次喂养食料个数 喂养的时候显示的食料 如果食料余额低于此数量 提示去购买食料
    private int state6;
    //食料余额数量
    private String state7;
    //背包蛋数量
    private String state8;
    //背包孔雀数量 应当等于 state1 的数值
    private String state9;
    //state10 孔雀状态 1正常状态 2进食状态 3产蛋状态 4开屏状态
    private String state10;
    //state11产蛋进度条 100 = 100%
    private String state11;
    //孔雀提示语 我就是世界上最亮眼的崽崽
    private String state12;
    //食料进食完成时间 如果为 0 则今天未进食 如果进食则显示吃完时间
    private String state13;
    //当前级别拥有得背包数量 。balance 是已有 index 是当前等级最多拥有id 币种
    private List<State14Bean> state14;


    public String getState13() {
        return state13;
    }

    public void setState13(String state13) {
        this.state13 = state13;
    }

    public String getState1() {
        return state1;
    }

    public void setState1(String state1) {
        this.state1 = state1;
    }

    public String getState2() {
        return state2;
    }

    public void setState2(String state2) {
        this.state2 = state2;
    }

    public String getState3() {
        return state3;
    }

    public void setState3(String state3) {
        this.state3 = state3;
    }

    public String getState4() {
        return state4;
    }

    public void setState4(String state4) {
        this.state4 = state4;
    }

    public String getState5() {
        return state5;
    }

    public void setState5(String state5) {
        this.state5 = state5;
    }

    public int getState6() {
        return state6;
    }

    public void setState6(int state6) {
        this.state6 = state6;
    }

    public String getState7() {
        return state7;
    }

    public void setState7(String state7) {
        this.state7 = state7;
    }

    public String getState8() {
        return state8;
    }

    public void setState8(String state8) {
        this.state8 = state8;
    }

    public String getState9() {
        return state9;
    }

    public void setState9(String state9) {
        this.state9 = state9;
    }

    public String getState10() {
        return state10;
    }

    public void setState10(String state10) {
        this.state10 = state10;
    }

    public String getState11() {
        return state11;
    }

    public void setState11(String state11) {
        this.state11 = state11;
    }

    public String getState12() {
        return state12;
    }

    public void setState12(String state12) {
        this.state12 = state12;
    }

    public List<State14Bean> getState14() {
        return state14;
    }

    public void setState14(List<State14Bean> state14) {
        this.state14 = state14;
    }

    public static class State14Bean {
        /**
         * balance : 0.00000000
         * index : 10
         * id : 2
         */
        //当前级别拥有得背包数量 。balance 是已有 index 是当前等级最多拥有id 币种
        private String balance;
        private String index;
        private int id;

        public String getBalance() {
            return balance;
        }

        public void setBalance(String balance) {
            this.balance = balance;
        }

        public String getIndex() {
            return index;
        }

        public void setIndex(String index) {
            this.index = index;
        }

        public int getId() {
            return id;
        }

        public void setId(int id) {
            this.id = id;
        }
    }


    @Override
    public String toString() {
        return "GameIndexBean{" +
                "state1='" + state1 + '\'' +
                ", state2='" + state2 + '\'' +
                ", state3='" + state3 + '\'' +
                ", state4='" + state4 + '\'' +
                ", state5='" + state5 + '\'' +
                ", state6=" + state6 +
                ", state7='" + state7 + '\'' +
                ", state8='" + state8 + '\'' +
                ", state9='" + state9 + '\'' +
                ", state10=" + state10 +
                ", state11=" + state11 +
                ", state12='" + state12 + '\'' +
                ", state14=" + state14 +
                '}';
    }
}
